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The Final Frontier 3
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Final Frontier 3 (Disk 2 of 4).adf
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REVIEWS
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ELECTRONIC-ARTS.pp
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ELECTRONIC-ARTS
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2022-11-05
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95 lines
TO BE OR NOT TO BE - Electronic Arts' New Slogan?
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By Colin Gunn
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Space the final frontier. These are the non-existant
voyages of the Starship Enterprise. It's ongoing
mission, To seekout and then upset all Amiga owners
To boldly go where PC format disks have only gone....
BEFORE......
How many times have Amiga owners been cheated out of a commercial Star Trek
game for their computer? Three times at least to my knowledge. But no doubt
there's more times we have not heard of. Who remembers the first such game
from then software house Firebird. It's title was "STAR TREK: THE REBEL
UNIVERSE" and it was by Mike Singleton of Midwinter fame. This game appeared
on the PC and then ST and even C64! but where was the advertised Amiga
version? At the recent ECTS show in London I got a chance to speak with Mike
Singleton and got a chance to ask him what happened to the Amiga version. His
reaction was nothing but surprise at Firebird's failing in releasing it.
After all he wrote the software on the Amiga and it was ported to the other
systems (even the PC version!).
The next up was Mindscape's "STAR TREK V: THE FINAL FRONTIER". A game based
on the film of the same name. This game was again advertised for the Amiga
"and then" the PC. If any of you have read issue 1 of the mag (and if not get
one from Simon NOW!) you would have seen my comments on this game already.
But the story goes that I rang Mindscape up to enquire about when it was to
be released their reply was "We don't think there is enough interest in the
product (Star Trek?) so we don`t feel it will sell". Not enough interest in
Star Trek! what planet have these been living on the past 25 years. However
an interesting slip-up by them resulted in my conversation with them. A Beta
test version of the game exists. So could there be hope?
Of course the main reason for this article and to me the biggest let down to
Amiga owners is the non-appearance of Electronic Arts "STAR TREK: THE 25th
ANNIVERSARY". This is nothing short of an insult to Amiga owners, and I hope
someone connected with EA gets to read this article.
If no one has had a chance to see the game running, it's nothing short of
amazing. As far back as Oct 1991 I can remember this game being heavily
advertised to come out first on the PC and then the Amiga in Xmas 91. Well
Xmas came and went and the game didn't appear on any system. A new release
date emerged for Feb/Mar '92. Again no game. Then in April it appeared. On
the PC. One of the largest software distributors in the country were good
enough to give me a release date (which was given to them by EA) of April 4th
for the Amiga version. But this just didn't happen. the PC version was also
released after the Amigas date.
At the same computer show I mentioned earlier, I managed to air my opinions
and questions to EA themselves. But first I wanted to play the game and low
and behold there it was. It took me over half an hour to get to the PC that
it was running on as there was a load (about 25-30) of other interested
parties either playing it or waiting for their chance to try it.
Interestingly I got talking to them and about 85% were Amiga owners anxious
for the game to emerge and many of them didn't have any interest in Star Trek
at all (that just tells you what this game is like). After my turn on the
game it was time for my confrontation with EA themselves. When was it coming
out on the good old Amiga I asked. The reply "It's not!". When asked why not
the director of EA came over to me to assure me that the game was to big and
would probably take up 20 disks for the Amiga. (These guys obviously haven't
heard of packing). But if a product is good - and this is - Does it matter if
it's on 20 disks or 40 disks. "Its not viable" came the reply. Not viable
with all those Amiga owners wanting it to come out.
For the time being I left it at that. Then in May I decided to see if they
had changed their minds. This time I rang EA to get their comments. This time
I got a different response. Asking when it would be out, the reply this time
was "It's far too much of a complex game for the Amiga to handle". So not
letting them get away to easily I asked why was this game being so heavily
advertised as far back as Oct '91 and still you see adverts cropping up for
the Amiga release. EA's flippant remark was "Oh that! It was all a mistake by
the mags". Yeah I'm sure it was. Don't forget EA must have sent the
promotional Amiga material out to the mags in the first place and then don't
forget the date and then an amended release date to a software distributor.
So what can be done about it? My 2 suggestions are the same that saved the
original show back in the 60's (if a company as big as Paramount listen to
the fans who knows?). You can either ring in and keep asking for the game. Or
do a letter writing campaign (which is the more suggested of the two). The
phone number for EA is 0753 549442. And their address is: ELECTRONIC ARTS
LTD, 11/49 STATION ROAD, LANGLEY, BERKS, SL3 8YN, ENGLAND. Who knows what
responses you will get. If you do let us know - we would love to see them and
perhaps do a follow up piece with some of your replies. And try to stress
that if they feel it's to complex for the Amiga, how about a cut down version
of the game or a CD-ROM version.
So its up to us now, the fans and computer gamers that want to see the game
on the market. I've done my bit by confronting them face to face, but it
won't stop me writing in to them. So come on lets go for it. All we stand to
loose is the price of a stamp........